The Legend of Zelda: Skyward Sword is one of the most beloved games in the series. It was released on Nintendo’s Wii console, and it is now available on the Wii U Virtual Console. While this game has been out for a while, there are still people who love it and want to play it again. If you’re one of those people, here’s what you need to know about playing it again.
The skyward sword zelda is a game that has been out for a while now. Many people have played this game and have mixed reviews. Some say it’s worth playing again, others say it’s not worth the money.
Is Zelda: Skyward Sword HD a better game than the original? (Photo courtesy of Nintendo)
As one reader commemorates Max Payne’s 20th anniversary, the Monday Inbox discusses real-life situations that remind you of video games.
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Change is a good thing. After some reservations about Zelda: Skyward Sword HD, I decided to give it a go, and I’m happy to report that I’m enjoying it much more than I did on the Wii. My problem with the motion controls was that re-centering the ‘sword’ after swinging it in one way would frequently register as a strike in the other direction, making a lot of the smaller opponents more difficult to kill than they needed to be. I’m not sure whether it was the game or myself that did it. However, being able to completely avoid this makes the game much more fluid. Yes, it’s been a bit easier, which has undoubtedly helped.
Sure, the camera controls are a pain (I still find myself hitting the incorrect shoulder button in a hurry), and the amount of retracing is still a problem. Skyward Sword seems like a worthy remaster rather than one that exists for the sake of it, whether the game now performs as it should or I’m simply better able to enjoy it as it was meant. Needlemouse91
GC: For better or for worse, the original version was precisely how it should have been. The control mechanism for the remaster is a whole new concept.
Better by a third Simply look at the Digital Foundry videos showing third-party games operating at better resolutions and fps rates at joints.
This isn’t a one-time occurrence; it’s a repeating theme. The variation in resolution is almost always the same, about 30% in most cases.
Do you believe devs took the choice to decrease resolution by that much on the spur of the moment?
That is the difference between theory and reality. Kiran
The Awakening of the Crow I just wanted to say how much I enjoyed Death’s Door and how strongly I recommend it. It took me 14 hours to defeat the final fight, but there are plenty of riddles to uncover, as well as some pretty extensive post-game material.
It’s been compared to the current remake of Zelda: Link’s Awakening, and I agree. The game’s primary motivation is exploration of the environment, and it’s a well-designed setting that had me thinking about it even when I wasn’t playing. It’s also a lovely universe, with appealing people and enjoyable music. Combat is immediate and enjoyable without being too complicated or difficult. It’s not a difficult game, but it does contain some challenging elements.
It’s the finest £15 I’ve spent in a long time. It’s a pity it’ll only be available on Xbox One and PC, since the game deserves to reach the combined 200 million Switch and PlayStation 4 and 5 owners. However, I anticipate it will be released on those systems at some point, and it’s definitely worth getting. Simundo
GC: It’s strange that it’s an Xbox exclusive yet isn’t available on Game Pass. We’re enjoying it as well, and plan to write a review soon.
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IRL I hope you’re all doing well. Could I make a suggestion for a Hot Topic?
I believe it would be interesting to ask readers whether there is any scenario in real life that reminds them of a game or a specific moment in a game. For example, I’ve taken a few car rides that reminded me of OutRun moments, I’ve walked around tropical islands with massive towers that made me want to climb them like in Far Cry 3, and as a student, we planned for different parts of Christmas dinner to be cooked in multiple kitchens and served simultaneously, just like in an Overcooked level!
Do you believe the concept has legs, or is it a little too specific? If you decide to publish it, maybe people might send in photos of their circumstances if they have them? Julian
GC: It’s a great concept, but we believe it’s a little too specialized to get enough responses. However, readers are welcome to propose occurrences in the daily Inbox.
Amazon’s Pick Anyone who uses Amazon Prime should know that your membership includes access to Prime Gaming, something I didn’t realize until lately.
You may obtain a free key for Battlefield 1 right now, and Battlefield 5 will be released on August 2nd. Okay, so you’ll have to play EA Origins’ terror, but hey, you can’t have it all!
Other freebies include Secret Of Monkey Island, Automachef, and the Telltale Batman game.
So, here are some more free games!
I just wanted to let everyone know since I had no clue this existed until lately!
Everyone have a great time gaming! The Dude Gives Up
Do You Feel Panic? I just got my official Playdate email from Panic, informing me that their brand new small yellow handheld gadget will be available for pre-order on Thursday, July 29th, at 17:00 BST, I think. (I’m just happy I didn’t hold my breath on this one since it was originally announced in March of this year.)
Panic, on the other hand, has yet to provide any formal release dates, simply saying that it will be late this year. According to reports, about 20,000 units will be available on the first day of sale, but they have also said that manufacturing would be ramped up if necessary, based on demand. Next year, the second set of Playdates will be available.
Panic wants you to pay for the handheld in full up front, but if you decide to cancel in the interim, you may receive a full refund. I’m simply interested to see how this specific small handheld will turn out once it’s launched, since it’s certainly unique and weird, particularly in terms of how you play and get games on it.
It will be fascinating to watch what the Playdate is capable of, as well as how the broader gaming audience reacts. And no, I don’t think it’ll be as popular as the Game Boy or the Switch. To be honest, I think it’ll be the polar opposite. So, for the time being, I’m going to sit on the fence on this one and wait to see how the reviews and reactions are once it’s out. JAH
Money that is inexpensive I was just writing to let folks know, or to remind them, that ShopTo has reduced PSN Store coupons on their website if they are purchasing anything in the PSN Store deals. They accept Euros or British Pounds. For £43.85, you can receive a £50 coupon, which is 12% off the usual price. The vouchers are available at this price all year.
This year, I purchased several coupons to purchase PS Vita, PSP, and PlayStation 3 games. Andrew J. is a member of the Andrew J. Borderlands 2 co-op is currently being played (Xbox One X)
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Take it easy. This weekend, there was a beautiful piece about video game difficulties, and it was interesting to see the viewpoint of someone who is locked out of these games due to a mix of Asperger’s, abilities, age, and time. I liked reading it since the arguments were clear and fair. I expected a few people would be irritated… and, of course, there were comments accusing the author of throwing a ‘hissy fit’ and the, almost necessary, suggestion that the author ‘get gud.’ These arguments have been seen all over the internet, and I have to admit it makes me sad to see them in response to someone who has said up front that they have Asperger’s and then goes on to explain why the game, in its present form, is unsuitable for them. That’s not to say I’m shocked by the remarks; people seem to be extremely enthusiastic about Dark Souls and FromSoftware, and they seem to want to defend them.
This isn’t the first time people have reacted negatively to developments in video games. Superhot, which was being review-bombed on Steam for removing scenes of self-harm, is a recent example. I questioned why those gamers appeared to lack a fundamental degree of empathy for individuals in various circumstances, and how this might be a trigger for those who were suffering from self-harm, or who had previously suffered from it. My wife self-harmed for a while when her father died, and it was one of the hardest things we’ve ever gone through. It’s a sad memory to be so overwhelmed with sorrow and emotion that you resort to self-harm as a coping strategy, and I’m pleased the devs saw sense to remove such sequences from the (amazing) game.
Of course, I can already hear the phrases “snowflake” and other old Nigel Farage-isms being thrown about, and I understand that many people do not agree. If Brexit, Trump, and the growth of right-wing politics across the world have taught me anything, it’s that not everyone is as sensitive as I’d like, and there’s a sizable group of people who are tired of things being more inclusive.
I’m curious whether the response to the hard argument is, on a smaller scale, a reflection of the global cultural war that is presently raging. Many individuals are fed up with the way the world is changing around them and are fighting back. The idea of an easy mode, I believe, elicits the same response. Changes that should theoretically have no impact on gamers in regular mode. However, the response is still hostile and unsupportive of those seeking change. ‘Our environment should not change, but YOU, low-skilled gamer with Asperger’s syndrome, little spare time, and poor reflexes, YOU should change.’
It reminds me of the introduction to, and outspoken opposition to, homosexual marriage. Many of those who were fighting against it would have no legal recourse. They had and would continue to have the legal right to marry. Nonetheless, they were enthralled by it. They retaliated because they didn’t want their world to alter. The argument was that that was not the way the developer (presumably God) intended. I notice similarities in the difficulty argument once again. Those who vehemently oppose it would stand to gain nothing. Normal mode is still available. We’d just make the experience more accessible to more individuals! However, this is not how the creator intended.
Getting back to gaming and away from contentious politics, I recall playing Viewtiful Joe in 2003. There were two difficulty settings: Kids and Adult. I had just turned 18 and thought of myself as a bit of a gaming guru, so I set it right on Adult and was soon humbled by a game that turned out to be a simple beat ’em up but one that was focused on ability. The key to success was understanding Joe’s moveset as well as opponent attack patterns (especially that monster rush at the end!). I completed the game on Kids, then returned to Adult and completed the game there, feeling quite pleased of myself. Dark Souls seems to be aiming for a task that can be conquered via persistence.
Many people abandon Dark Souls, or even worse, never attempt it. We get a lot of emails stating, “I’m not going to attempt this because it’s too hard,” and having an easy mode will encourage others to purchase it, some to stay with it, and who knows, some people may even graduate from Easy to Normal and feel as good as I did when I eventually beat Viewtiful Joe. That would be fantastic, and the more players that play and like it, the better.
Finally, I recognize that many people will disagree with me. I have no delusions that I am entirely correct. It’s just my viewpoint, and in many ways, I simply wanted to put it down to organize my feelings regarding the author’s lack of support in certain comments. If this is printed, I’ll have to avoid the comments area since I’m much too sensitive for that. Perhaps I wouldn’t be as sensitive if everyone were as sensitive as Maximo Park said. Oh, if only there was a life mode that was simple. Agogo Henshin
also-rans in your inbox Call me cynical, but kicking off the Crash Bandicoot anniversary festivities two months ahead of schedule, just around the time when allegations of Activision Blizzard’s heinous workplace harassment surface, looks like a deliberate diversion strategy. Professor at TGN
Max Payne just celebrated his 20th birthday! Here’s a nice little anniversary video from Remedy, which was one of my favorite games back on the PlayStation 2. LastYearsModel
The topic for this week’s Hot Topic is Reader Olliephant proposed the topic for this weekend’s Inbox, asking, “What is your least favorite video game genre?”
Because no one enjoys every kind of video game, which ones do you avoid at all costs? Was there a specific game that turned you off, and how many have you played before deciding you don’t like them? Do you ever avoid contemporary games that contain too much of a genre you don’t like because they include aspects from many genres?
What’s the closest you’ve been to enjoying a game you don’t like, and is there anything creators could do to make it more enjoyable for you?
Please send your feedback to [email protected]
The fine print Every weekday morning, new Inbox updates emerge, including weekend Hot Topic Inboxes. Letters from readers are utilized on a case-by-case basis and may be edited for length and substance.
You may also submit your own 500-600-word Reader’s Feature at any time, which will be featured in the next available weekend slot if it is used.
You can also share your thoughts in the comments section below, and remember to follow us on Twitter.
MORE: Weekend Hot Topic, Part 1: Horrible video games from your youth
MORE: Weekend Hot Topic, Part 2: Horrible video games from your youth
MORE: Ubisoft’s Elite Squad, Battlefield Portal War of the Worlds, and Dead Space remake response
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Frequently Asked Questions
Is Skyward Sword worth playing again?
Skyward Sword is a classic game that has been re-released on the Nintendo Switch. Its worth playing again if youre looking for a challenge or want to experience it with friends.
Can you play Skyward Sword after you beat it?
Yes, you can play any Zelda game after you beat it.
Was Skyward Sword a success?
Skyward Sword was a success.
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